Journey Maps and Provision Personas

I’m Taylore from Team 17. My team is studying digital distractions.

This persona, Distracted Dan, represents a college student who consistently finds themselves losing valuable studying time to addictive apps and digital entertainment platforms. Phone apps and digital entertainment lure Dan in, and he unintentionally spends long periods on these platforms. He’s tried blocking certain websites and putting his phone in a separate room while he studies, but he still lacks an effective permeant solution to help him significantly reduce his time being distracted on digital platforms. He often works in his room where it’s comfortable, and there is a lack of separation between a workspace and a living space. This makes him more susceptible to go on his phone. Throughout the week, he’s most susceptible to digital distractions on the weekend or during periods of low stress where there are no impending academic deadlines.

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