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A Higher Common Sense

A Higher Common Sense

A place for Writings about Evidence-Based Design

  • CS 177 Human Centered Product Management
    • CS177 Human Centered Product Management Syllabus
      • Lecture 5B- Agile and Storymapping
    • Lecture 1A | Introduction to Human-Centered Product Management
      • What do you want from CS177
      • 1A Welcome to CS 177: Human-Centered Product Management 1
    • Lecture 1B | Human-Centered Product Management
      • 1B Strategy for Human-Centered Product Management
    • Lecture 2A | Human-Centered Product Management
    • Lecture 2B | Human-Centered Product Management
    • Lecture 3A – Markets & Tech Stack
    • Lecture 3B — Guest and Value Proposition
    • Lecture 4B – Participatory Roadmaps & Case Study
    • Lecture 5a– Agile, User Stories and User Story Mapping
  • CS247B Design for Behavior Change
    • 1A Introducing Design for Behavior Change
    • 1B Norms, Models, Brainstorm, Screeners
    • 2A Norms and Study Guide
    • 2B Ethics, Persuasion and B=MAT
    • 3A Secondary Research and Theories of Behavior Change
    • 3B Switch, Fraud,
  • Product Management Library
  • The How and Why of Sketchnotes
    • Glossary for Design Techniques
CS177 Human Centered Product Management

Welcome to A Higher Common Sense

Proto-Personas & Journey Maps

February 3, 2026

My name is Osose and I am part of Team Armadillo. We are studying young adults’ sleep habits and experiences with time management. For…

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Sketchnote: Thinking Fast & Slow

February 3, 2026
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Sketchnotes

February 3, 2026
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Behavioral Persona and User Journey

February 3, 2026

Sawyer (S.W.) is a college student whose late-night eating is largely situational and socially driven, shaped by irregular schedules, shared living environments, alcohol use,…

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Journey Map & Personas

February 3, 2026

Name: “The overcommitted athlete” Activated Role: this person truly has a busy schedule filled with practices, classes, and games. They want to respond to…

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Thinking Fast & Slow

February 3, 2026

 

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Sketchnote: Thinking Fast & Slow

February 3, 2026

Thinking Fast & Slow

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Sketchnote

February 3, 2026
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Behavioral Persona and User Journey

February 3, 2026

Figure 1: Behavioral Persona “Shyla”   The above behavioral persona ‘Shyla’ represents a shy but highly motivated student who cares a lot about her…

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