By: Chris Kelly, Sara Bukair, David Castro, & Yosief Abraham
Wireflows
Last Minute Larry Wireflow
Wireflow Justification
1. Open Invitation Like and/or Download App
- Being that Last Minute Larry is unlikely to go out of their way to research a solution, we imagine that the most likely initial contact with our platform would be through a mutual friend invitation, or word of mouth discussion prompting the downloading of the app
2. Sign in
- Phone Number & Verify Phone Number
- To set up an account (like Partiful—very easy and fast). Being that Last Minute Larry is unlikely to join an app with heavy friction, a simple 10-11 digit phone number is all we require to start a profile/account.
3. Accept access to Contacts
- This enables the app to recommend friends to invite and add. Last Minute Larry could see his personal connections to other users on the app, encouraging Larry to use the platform (an intended anti-Friction).
4. Accept Access to Notifications
- This enables the app to send reminders to complete tasks. This will help Last Minute Larry remain aware of the tasks he has to complete, as well as receive messages of encouragement, nudges from friends, and updates on progress.
5. Add Friends
- Suggested Friends
- This enables Last Minute Larry to know who within his current close circle (contacts) are on the app! This motivates Last Minute Larry to add people that could hold him socially accountable
- Sent Invite Link
- This enables Last Minute Larry to invite people he doesn’t see on the app. This helps Last Minute Larry create the online community he thinks can best support him, expanding his in app connections.
- Create or Join Group
- This enables Last Minute Larry (LML) to work towards common goals alongside peers. By giving LML the power to join pre-existing groups or create his own, LML
6. Set Goals
- Setting goals helps Last Minute Larry organize his thoughts and tasks in a place that uses gamification and social pressure to help Last Minute Larry stay true to their goals.
7. Update Goals
- Update goals in order to complete your progression! This gamified approach rewards the user for completing tasks of any size or importance. Furthermore, by making their progression public, it will hold them socially accountable as their friends could see their progress or lack thereof. This will keep Last Minute Larry engaged.
8. Check Friend Status
- Could see how well they’re performing in comparison to their friends. Furthermore, could learn more about their friends’ public goals/tasks to 1) hold them accountable 2) see if there’s any overlap or 3) provide support — or just be nosy. Last Minute Larry will be motivated by seeing other people’s progress.
9. Nudge Friends
- Send funny pre-determined messages to your friends. An easy way to contact and remind your friends to do work without drafting a message or working too hard. Makes it easy to communicate and forcibly remind your friend to be productive…though it is a 2-way street.
10. Send Message to Friends
- Last Minute Larry could use the app to send detailed messages to their friends. Messages will likely be in the context of work and productivity. This can help spur productive conversations between friends, unlike places like Instagram or Tiktok where the chat/message features are primarily used to send Memes and content.
Unorganized Ursula
This image offers an alternate view of some of the key processes in our app, with the more important features highlighted with larger bubbles. In this example, connecting and communicating with friends is a primary feature that would likely resonate most with Unorganized Ursula because she is most likely to be motivated by social pressure. Seeing her friends get organized could be very helpful in prompting her own organization.
Individual: Sketchy Screens
David’s Initial Designs — Updating Tasks
Critiques
- Showing some sort of in-progress
- Removing task (Sense of completion)
- Panda UI feature that encourages users (A Sense of Reward)
- Small button to clear list
- Have, Could, Extra beyond categories.
- Consider longer to-dos
Update:
- We added a clear list button to easily clear our list
- If you complete a task we are assuming it is removed
- When all tasks are completed they get to see a cute anteater
- We provided a new form of categorizing and have now included the option to add a due date.
Chris’ Initial Designs — Login & Registration
Critiques:
- Bottom right is most simple to understand
- Make color coordinate more to group progress
- Include time remaining to induce some
- Make tab layout consistent
- Include profile setup – username, profile pic, etc
- Page asking for access to contacts
Update:
- Changed the highlighting color of the progress percentage to reflect how close the group is to their goal
- Added tabs at bottom to maintain consistency throughout our app
- Added time remaining to create a sense of urgency and understanding of timeframe
- Ability to click into individual users to see more info about what they have left to do
Sara’s Initial Designs
Critiques:
- Positive competitiveness
- Pop-ups may look outdated
- Need more details on what features we can put on the you/them screen
- Decide on privacy of user tasks – is it too invasive for friends/users to see what you are working on?
Update:
- Removed pop up for sent requests and instead used the standard twitter/insta/facebook UI of having the button change to whatever status is there
- Decided on protecting users privacy and hiding what you are working on from others
- Added a clearer UI button for the gamification feature (the finish line page)
Yosief’s Initial Designs — Setting Goals
Critiques:
- Consolidate all different pages we designed
- Decide how many pages/tabs we want
- Get rid of top buttons: Design w/ Chris’ tab design
- Simply Task Page (top Left/top right)
- Decide most important qualities and focus on those
- Bottom Left — More clarity on what that page will be
- Show how the different pages link together more clearly
- Use more WORDS
Update:
- Added more words to provide more context to what buttons/features are offered
- Added more clarity to the flow of different pages
- Updated the tab/page button to match our group decision
- Moved the placement and size of the progress percentage
- Added titles to each page
- Removed the Notifications Page (where users could place different notification reminders for different tasks)