SnapEdit Assumption Testing

Assumption 1: “There’s a demand for general user-generated video editing content, particularly templates and filters”

Myan, Clare

the-test-card-1, the-learning-card-1

Notes:

We are investigating if there is even a demand for premade video filters and templates. We tested this by surveying 6 individuals with varying levels of video editing interest on what types of video editing content they would be interested in buying.

  • Average rating of how often participants video editing: ⅗
    • 1 being never, 5 being always
  • 50% said they would want to buy user generated content, 33.3% said it would depend on the price
  • 83.3% of participants were interested in video filters
  • 83.3% of participants were interested in advanced color grading presets
  • 66.7% of participants were interested in video templates
  • 50% of participants were interested in dynamic effects
  • 33.3% of participants were interested in pre-made animations
  • 33.3% of participants were interested in customizable typography styles
  • They would spend an average of $16.67 on the theoretical marketplace

These results partially support our assumption. To reflect the needs/wants of participants (i.e. adding other content in the marketplace).

 

Assumption 2: “Non-professional content creators are willing to pay for custiomizable templates if they believe these templates will enhance their content’s appeal and engagement on social media.”

Joel, Ronnie

the-test-card-2, the-learning-card-2

We are investigating whether or not people are willing to purchase a template from the marketplace if the templates will enhance their content’s appeal. We conducted a survey of 20 Stanford students who considered themselves to be casual creators and we asked them if they would be willing to purchase a template if it enhances their content’s appeal. Out of the 20 students, 12 one of them said that they were willing to purchase a template. Then for those who said they were willing to purchase a template, we asked them to choose out of these 4 ranges, how much would they see themselves willing to pay for these templates. The price ranges were $0.99 to $4.99, $5.99 to $9.99, $10.99 to $14.99, and $15.99 to $20.99. Out of those 4 ranges, 83% of the 10 students surveyed were willing to pay $5.99 to $9.99 for the template. Where the other 17% stemmed from those willing to pay  $0.99 to $4.99

 

Assumption 3: “Marketplace Will Enhance User Engagement without Alienating Core Users.”

Merve, Darynne

the-test-card-2, the-learning-card-2

We are investigating whether the marketplace will increase user engagement without alienating SnapEdit’s core features. We conducted usability testing with 6 interviewees. Results are as follows:

  1. Data regarding the effect of marketplace on core tasks:
  • 66% of users briefly explored the marketplace without pausing or appearing confused.
  • Only 16% showed minor hesitation near the marketplace icon, resolved within seconds.
  • Average task completion time remained consistent at 2 minutes, aligning with the time for tasks without the marketplace.
  • 33% mentioned mild complexity but did not feel it detracted from usability
  1. Data regarding marketplace: 
  • 83% of users opened the marketplace and spent an average of 10 seconds
  • 83% felt the marketplace “enhanced” or “didn’t affect” their experience.

These results indicate that the marketplace increases engagement without compromising core usability.

Avatar

About the author