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A Higher Common Sense

A Higher Common Sense

A place for Writings about Evidence-Based Design

  • CS 177 Human Centered Product Management
    • CS177 Human Centered Product Management Syllabus
      • Lecture 5B- Agile and Storymapping
    • Lecture 1A | Introduction to Human-Centered Product Management
      • What do you want from CS177
      • 1A Welcome to CS 177: Human-Centered Product Management 1
    • Lecture 1B | Human-Centered Product Management
      • 1B Strategy for Human-Centered Product Management
    • Lecture 2A | Human-Centered Product Management
    • Lecture 2B | Human-Centered Product Management
    • Lecture 3A – Markets & Tech Stack
    • Lecture 3B — Guest and Value Proposition
    • Lecture 4B – Participatory Roadmaps & Case Study
    • Lecture 5a– Agile, User Stories and User Story Mapping
  • CS247B Design for Behavior Change
    • 1A Introducing Design for Behavior Change
    • 1B Norms, Models, Brainstorm, Screeners
    • 2A Norms and Study Guide
    • 2B Ethics, Persuasion and B=MAT
    • 3A Secondary Research and Theories of Behavior Change
    • 3B Switch, Fraud,
  • Product Management Library
  • The How and Why of Sketchnotes
    • Glossary for Design Techniques

Month: March 2022

Final Thoughts

March 14, 2022

Behavior Change Reflection By: Jacob LeBlanc   Behavior change, crazy stuff right? Before this class, I thought that changing people’s behavior was always a…

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Final Reflection – Emily Yang

March 14, 2022

Introduction Before this class, I knew that changing anyone’s behavior would be a challenge, and I was really curious to see what the process…

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Final Reflection – Serena Tang

March 14, 2022

I enrolled in CS 247B because I had always been fascinated by behavior design. Having never taken an HCI class before, I honestly wasn’t…

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Final Reflection – Cat Davis

March 14, 2022

Final Reflection Before this class, I thought about design specifically for behavior change as a subset of design in general. I didn’t think designers…

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Final Reflection – Nicole Woo

March 14, 2022

Prof. Wodtke Round 2 The first week of classes felt like a parallel déjà vu. Fresh out of building a card game for FOMO…

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Jorpy – the Journaling App that Makes You Happy

March 14, 2022

Problem Finding The pandemic has had a disastrous effect on mental health around the world. In a survey by the US Census Bureau, depression…

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Final Reflection – Isabelle Zhou

March 13, 2022

Introduction Before this class, I thought that designing for behavior change simply meant creating affordances and nudges to point users in the right direction….

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Alix Cui’s reflections

March 13, 2022

Reflecting on my quarter What I did Because of the virtual college experience my team had gone through, we wanted to find a solution…

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💭 Reflections – Elsie Wang

March 11, 2022

Before the class, I thought… Sketching is only for designers Screeners did not exist in the user research process. What were those? Had no…

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