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A Higher Common Sense

A Higher Common Sense

A place for Writings about Evidence-Based Design

  • CS 177 Human Centered Product Management
    • CS177 Human Centered Product Management Syllabus
      • Lecture 5B- Agile and Storymapping
    • Lecture 1A | Introduction to Human-Centered Product Management
      • What do you want from CS177
      • 1A Welcome to CS 177: Human-Centered Product Management 1
    • Lecture 1B | Human-Centered Product Management
      • 1B Strategy for Human-Centered Product Management
    • Lecture 2A | Human-Centered Product Management
    • Lecture 2B | Human-Centered Product Management
    • Lecture 3A – Markets & Tech Stack
    • Lecture 3B — Guest and Value Proposition
    • Lecture 4B – Participatory Roadmaps & Case Study
    • Lecture 5a– Agile, User Stories and User Story Mapping
  • CS247B Design for Behavior Change
    • 1A Introducing Design for Behavior Change
    • 1B Norms, Models, Brainstorm, Screeners
    • 2A Norms and Study Guide
    • 2B Ethics, Persuasion and B=MAT
    • 3A Secondary Research and Theories of Behavior Change
    • 3B Switch, Fraud,
  • Product Management Library
  • The How and Why of Sketchnotes
    • Glossary for Design Techniques

Author: Fernanda

Final Reflection

March 19, 2023

I’m a SymSys coterm and was a SymSys undergrad with a concentration in HCI, so this is not the first design class that I…

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Team 11 Final Write-Up

March 19, 2023

Introduction We are GoTouchGrass. We developed this 10 week project for CS 247B: Design for Behavior Change (Winter 2023). Our project aims to help…

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Team 11: 8A Experiment Synthesis

March 2, 2023

Recruiting Participants As in our baseline and intervention studies, we recruited individuals that we believe would benefit most from our app – those that…

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Team 11: 7B Mood Boards & Style Tiles

February 25, 2023

Mood Boards + Style Tiles Each team member individually made mood boards and style tiles to reflect the experience we want our users to…

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7A Architectural Design of the Solution

February 23, 2023

System Path + Bubble Map We mapped our system architecture and bubble map according to two main questions: What are the most important facets…

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Team 11: 6B Designing a Solution, Assumption Mapping and Experience Prototypes

February 17, 2023

Ideation We started our ideation process by individually writing any and all ideas that we had for solutions to get people outside. We wrote…

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Team 11: 6A Midpoint Write Up

February 16, 2023

Problem Domain When coming together to decide what topics of interest we would be interested in tackling, our group quickly came to the conclusion…

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SKETCHNOTE: What do Prototypes Prototype?

February 8, 2023
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Team 11: Project Work for 5A

February 7, 2023

Our group is focusing on increasing recreational time spent outdoors. We were able to synthesize information from our 5-day baseline study to develop an…

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Journey Map and Provision Persona

February 3, 2023

My team’s area of interest is increasing the time people spend outdoors doing recreational activities. I chose to make a provision persona and journey…

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