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A Higher Common Sense

A Higher Common Sense

A place for Writings about Evidence-Based Design

  • CS 177 Human Centered Product Management
    • CS177 Human Centered Product Management Syllabus
      • Lecture 5B- Agile and Storymapping
    • Lecture 1A | Introduction to Human-Centered Product Management
      • What do you want from CS177
      • 1A Welcome to CS 177: Human-Centered Product Management 1
    • Lecture 1B | Human-Centered Product Management
      • 1B Strategy for Human-Centered Product Management
    • Lecture 2A | Human-Centered Product Management
    • Lecture 2B | Human-Centered Product Management
    • Lecture 3A – Markets & Tech Stack
    • Lecture 3B — Guest and Value Proposition
    • Lecture 4B – Participatory Roadmaps & Case Study
    • Lecture 5a– Agile, User Stories and User Story Mapping
  • CS247B Design for Behavior Change
    • 1A Introducing Design for Behavior Change
    • 1B Norms, Models, Brainstorm, Screeners
    • 2A Norms and Study Guide
    • 2B Ethics, Persuasion and B=MAT
    • 3A Secondary Research and Theories of Behavior Change
    • 3B Switch, Fraud,
  • Product Management Library
  • The How and Why of Sketchnotes
    • Glossary for Design Techniques

Author: annien23

ArtCo: Milestone 2

November 1, 2022

Group members: Annie Nguyen, Charlotte Yi Feng, Shina Penaranda Hello! For those who have not been introduced to our project yet, here is a…

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6A: Case Study – We Know What You Did

November 1, 2022

Our product is focused on being an online marketplace for student artists to interact with local, interested buyers. Using an advertising revenue model for…

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User Story Mapping and Past Documents

October 26, 2022

Team: ArtCo (3A) Project Idea: We are thinking of creating a marketplace platform to help promote local student artists and help them connect with…

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Comparative Research and Participatory Roadmaps

October 26, 2022

Team 3A: ArtCo Comparative Research Summaries on findings: Deviantart has a subscription based community. Each user can subscribe to an artist. However, I didn’t…

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4B: User Story Mapping

October 19, 2022

The story mapping approach feels similar to needfinding and empathy mapping, as taught in CS 147 and as part of the design process. Similar…

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4B: Case Study – Protecting the Cheddar

October 19, 2022

Information involved in education and research, particularly in universities, could certainly be at risk. Universities already hold a lot of private information about students,…

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3A: Disruptive Innovation

October 13, 2022
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Project work: Market Size and Attitude

October 11, 2022

Product Overview: a local student network that would help connect students who provide services (i.e. haircuts, fixing something, etc.) with students who want those…

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2B: Case Study – Can One Business Unit Have Two Revenue Models?

October 11, 2022

1. Which markets do Isolde and Emanuel target respectively? How do their respective business/revenue models align with their markets? Isolde’s business, Siiquence, mainly targets…

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2A: Was Design Thinking Designed Not to Work?

October 5, 2022

I was introduced to the concept of design thinking just last year, and I was certainly swept up in the seemingly simple yet universal…

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