Team 6: Clickable Prototype March 1, 2022 Introducing Truthfully, a gratitude app that helps people with busy schedules engage with reflection through a daily game of Truth or Dare. By completing… Continue Reading
Team 6: The Sketchiest of Screens February 24, 2022 Create an Account/Login Page and Mental Health Resources (Alex) The idea to include a flow for mental health resources was informed by our early… Continue Reading
MoodBoards and Style Tiles February 22, 2022 Moodboards MoodBoard 00 This is our original moodboard constructed using magazines and fabrics from class. When designing our moodboard, we wanted to keep the… Continue Reading
Team 6: Assumption Testing February 21, 2022 This, week our team wanted to test three central assumptions in the design of our behavior changing solutions? Only one gratitude exercise per day… Continue Reading
Team 6: Designing a Solution & Assumption Mapping February 14, 2022 System Paths: Bubble Map: Assumption Maps: Zoom in On Top Right Quadrant: Assumption Testing Cards: Continue Reading
Team 6: Wireflows February 14, 2022 Wireflow 1: Onboarding In this onboarding wireflow, we provide the user with an interactive way of understanding the fucntionality of the app. they will… Continue Reading
Intervention Study Synthesis: Grati-Truth or Grati-Dare February 7, 2022 Intervention Study Design Our intervention is inspired by the game of “Truth or Dare”. The goal of this intervention study was to analyze how… Continue Reading