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A Higher Common Sense

A Higher Common Sense

A place for Writings about Evidence-Based Design

  • CS 177 Human Centered Product Management
    • CS177 Human Centered Product Management Syllabus
      • Lecture 5B- Agile and Storymapping
    • Lecture 1A | Introduction to Human-Centered Product Management
      • What do you want from CS177
      • 1A Welcome to CS 177: Human-Centered Product Management 1
    • Lecture 1B | Human-Centered Product Management
      • 1B Strategy for Human-Centered Product Management
    • Lecture 2A | Human-Centered Product Management
    • Lecture 2B | Human-Centered Product Management
    • Lecture 3A – Markets & Tech Stack
    • Lecture 3B — Guest and Value Proposition
    • Lecture 4B – Participatory Roadmaps & Case Study
    • Lecture 5a– Agile, User Stories and User Story Mapping
  • CS247B Design for Behavior Change
    • 1A Introducing Design for Behavior Change
    • 1B Norms, Models, Brainstorm, Screeners
    • 2A Norms and Study Guide
    • 2B Ethics, Persuasion and B=MAT
    • 3A Secondary Research and Theories of Behavior Change
    • 3B Switch, Fraud,
  • Product Management Library
  • The How and Why of Sketchnotes
    • Glossary for Design Techniques

Author: karinali

Final Reflection

March 19, 2023

Before taking this class, I believed that design followed a uniform approach based on my understanding of design thinking from CS147: Intro to Human-Computer…

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Oasis: Sketchy Screens

March 2, 2023

Each of our team members created a set of sketchy screens for different parts of Oasis’ Chrome extension flows. Onboarding Flow In our exploration…

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Team 21: Architectural Design of the Solution

February 22, 2023

System Path For both of our personas (the student and the new grad worker), they follow the same path throughout our solution. We decided…

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Visual Design Principles Readings + Writeup

February 18, 2023

Proximity The principle of proximity states that things that are close together appear to be more related than things that are spaced farther apart. …

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SKETCHNOTE: What Do Prototypes Prototype?

February 8, 2023
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Journey Maps and Provision Personas (Team 21)

February 3, 2023

The excessive need for technology in our daily lives has negative impacts on our physical health. Our team is interested in learning more about…

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SKETCHNOTE: Synthesis + Sensemaking

January 29, 2023
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SKETCHNOTE: Tiny Prompts

January 24, 2023
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Measuring Me Take 2

January 17, 2023

Behavior Log + Insights The behavior I chose to change over the past two days was my TikTok consumption. Over the past two days, I…

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