February 24, 2023 Moodboard #1 For this mood board, I aimed to find images of people in the outdoors. These photos ended up having more… Continue Reading
Team 4: Mood Boards & Style Tiles February 24, 2023 Mood Boards The purpose of this mood board was to create a calming atmosphere and focus on animals because the gamification aspect of… Continue Reading
Team 10: Moodboards & Style Tiles February 23, 2023 This week, our team focused on app branding. Building off from the ideation and wireframes we created during class, each member had a clearer… Continue Reading
Team 16 – Mood Boards & Style Tiles February 23, 2023 Moodboards Figure 1: Moodboard 1 Because we want our app to encourage reflection and gratitude, we created this mood board around a cooler, natural… Continue Reading
Visual Design Readings and Writeup February 23, 2023 Proximity The principle of proximity states that things that are close together appear to be more related than things Example: Wistia The input labels are… Continue Reading
Architectural Design of the Solution February 23, 2023 System Path Our personas were based on two categories of students who had different priorities in their morning. While “Aaron the undergrad” gets distracted… Continue Reading
PROJECT WORK (7A): Architectural Design of the Solution February 23, 2023 Team Members: Anjali, Dorien, Ellington, Ji Hong, Karson Bubble Maps These bubble maps were created in order to help connect the different aspects of our… Continue Reading
Visual Design and Readings Write Up February 23, 2023 Proximity The principle of proximity states that things that are close together appear to be more related than things that are spaced farther apart…. Continue Reading
Team 19: Architectural Design of the Solution February 23, 2023 System Path The following figure shows how we expect users to enter and exit our product. When the user gets a notification of a… Continue Reading