Final Reflection March 20, 2023 As a master’s student who didn’t go to Stanford for undergrad, I came into this class really curious about how Stanford teaches HCI and… Continue Reading
Oasis: Final Write Up March 20, 2023 Introduction This quarter, our team’s goal was to innovate and design a solution that encourages college students and young professionals to take more breaks… Continue Reading
Oasis: Usability Report March 14, 2023 Summary After designing our clickable prototype in Figma, we conducted usability tests. These tests provided insight on screens that were not intuitive for users,… Continue Reading
Oasis: Prototype and Usability Script March 10, 2023 Team 21: David Kwoba, Karina Li, Catherine Qing, and Romuald Thomas Clickable Prototype As a team, we collaborated to turn our sketchy screens for… Continue Reading
Oasis: Mood Boards and Style Tiles February 25, 2023 Overview Our project is aimed at helping college students and young professionals incorporate more breaks into their work sessions in order to ameliorate or… Continue Reading
Team 21: Designing a Solution, Assumption Mapping and Experience Prototypes February 17, 2023 Solution Ideation After our intervention study and synthesis, we took those insights and results and began ideating solutions in class. After ideating individually on… Continue Reading
Team 21: Midpoint Write Up February 15, 2023 Problem Domain As a team of college students, we noticed that we all struggled with spending hours at a time doing homework and studying… Continue Reading
Team 21: Synthesis and Intervention Idea February 8, 2023 Overview Design problem statement: College students and young professionals need a way to ameliorate or prevent bodily pain (e.g., back pain, headaches) that comes… Continue Reading
Journey Maps and Provision Personas February 3, 2023 The Provision Persona can be viewed here. Journey map for that persona is displayed below: Continue Reading