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A Higher Common Sense

A Higher Common Sense

A place for Writings about Evidence-Based Design

  • CS 177 Human Centered Product Management
    • CS177 Human Centered Product Management Syllabus
      • Lecture 5B- Agile and Storymapping
    • Lecture 1A | Introduction to Human-Centered Product Management
      • What do you want from CS177
      • 1A Welcome to CS 177: Human-Centered Product Management 1
    • Lecture 1B | Human-Centered Product Management
      • 1B Strategy for Human-Centered Product Management
    • Lecture 2A | Human-Centered Product Management
    • Lecture 2B | Human-Centered Product Management
    • Lecture 3A – Markets & Tech Stack
    • Lecture 3B — Guest and Value Proposition
    • Lecture 4B – Participatory Roadmaps & Case Study
    • Lecture 5a– Agile, User Stories and User Story Mapping
  • CS247B Design for Behavior Change
    • 1A Introducing Design for Behavior Change
    • 1B Norms, Models, Brainstorm, Screeners
    • 2A Norms and Study Guide
    • 2B Ethics, Persuasion and B=MAT
    • 3A Secondary Research and Theories of Behavior Change
    • 3B Switch, Fraud,
  • Product Management Library
  • The How and Why of Sketchnotes
    • Glossary for Design Techniques

Author: Catherine Qing

Final Reflection

March 20, 2023

As a master’s student who didn’t go to Stanford for undergrad, I came into this class really curious  about how Stanford teaches HCI and…

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Oasis: Final Write Up

March 20, 2023

Introduction This quarter, our team’s goal was to innovate and design a solution that encourages college students and young professionals to take more breaks…

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Oasis: Usability Report

March 14, 2023

Summary After designing our clickable prototype in Figma, we conducted usability tests. These tests provided insight on screens that were not intuitive for users,…

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Oasis: Prototype and Usability Script

March 10, 2023

Team 21: David Kwoba, Karina Li, Catherine Qing, and Romuald Thomas Clickable Prototype As a team, we collaborated to turn our sketchy screens for…

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Oasis: Mood Boards and Style Tiles

February 25, 2023

Overview Our project is aimed at helping college students and young professionals incorporate more breaks into their work sessions in order to ameliorate or…

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Team 21: Designing a Solution, Assumption Mapping and Experience Prototypes

February 17, 2023

Solution Ideation After our intervention study and synthesis, we took those insights and results and began ideating solutions in class. After ideating individually on…

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Team 21: Midpoint Write Up

February 15, 2023

Problem Domain As a team of college students, we noticed that we all struggled with spending hours at a time doing homework and studying…

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Sketchnote: What do Prototypes Prototype?

February 9, 2023
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Team 21: Synthesis and Intervention Idea

February 8, 2023

Overview Design problem statement: College students and young professionals need a way to ameliorate or prevent bodily pain (e.g., back pain, headaches) that comes…

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