Team Bison: Usability Report March 11, 2026 Team Bison Background We tested our intervention application with a total of 4 testers across two 15 minute rounds, where each round had 2… Continue Reading
Clickable Prototype and Usability Script March 9, 2026 Introduction Branch Out is an application that allows busy students to enter their weekly schedule and outdoor activity preferences to get spontaneous text nudges… Continue Reading
Team Bison: Assumption Mapping and Test March 3, 2026 Link: https://www.figma.com/board/VTHt14TjGIi880VHpbPnoJ/Assumption-Map?node-id=0-1&t=GCIgvabLZSSdg6lB-1 Above is our assumption maps. Through this exercise, we were able to gain more insight into the assumptions of our product and… Continue Reading
Team Bison: Intervention Study Synthesis March 1, 2026 Intervention Study: After conducting our baseline study into the habits of non-athlete college students with regard to spending time outside during a week, we… Continue Reading
Team Bison: Mood Boards & Style Tiles February 26, 2026 Team Bison Mood Boards – Individual Benjamin Armita Philippe Anthony Tina Mood Boards – Synthesized We combined… Continue Reading
Baseline Study: Synthesis, Team Bison February 9, 2026 Baseline Study Study Overview Our target audience are Stanford undergraduates who live on-campus and are not student athletes. This is because we want to… Continue Reading