Team 6: Usability Report March 3, 2022 Usability Report Testers We tested our products with two classmates, meaning they had some reasonable understanding of our product to start. Both testers were… Continue Reading
Team 4: Usability Testing Summary & Next Steps March 2, 2022 In our last post, we shared our clickable prototype for Shift, which helps chronic online shoppers reduce unnecessary and impulsive online spending. We ran… Continue Reading
Team 1: Usability Test Report March 2, 2022 Usability Test Report Team 1: Grace Zhangs, Alix Cui, Godsfavour Simon Severe: Confusion about purpose of onboarding questions Users thought it would be… Continue Reading
Team 12: Usability Report March 2, 2022 After testing with three students we identified nine key areas for improvement. Our “Severe” issues are related to understanding our product, or that could… Continue Reading
Team 10 – Prototype (version 1) March 2, 2022 Our Clickable Prototype Link to our Clickable Prototype (on Figma): https://www.figma.com/proto/XaemR5gvnSVXXx2j589wUu/Wireframes?node-id=622%3A2683&scaling=min-zoom&page-id=556%3A2122&starting-point-node-id=622%3A2683 Usability Test Script THE INSTRUCTIONS Open mobile phone to something “neutral,” like the… Continue Reading
Team 10 – User Testing Writeup March 2, 2022 Towards Meaningful Breaks – Results from our Usability Study Problem 1: User confusion over “Multi-select” vs. “Single-Select” of Options Issue: On the… Continue Reading
Usability Report Team #3 March 2, 2022 Problem #1 What is or isn’t a clickable button was confusing Issue: There were moments when our testers weren’t sure if something was a… Continue Reading
Team 5: Key Learnings From Our Usability Tests March 1, 2022 Introduction Our prototypes were incomplete when we started our usability testing so there were three main things we chose to focus on: can the… Continue Reading
Team 4: Bringing “Shift” to life March 1, 2022 Creating a high-fi prototype for our mobile-based online shopping intervention. Shift helps chronic online shoppers reduce their impulsive online spending by: Intercepting them when… Continue Reading