PROJECT WORK DUE 6B: Designing a Solution, Assumption Mapping and Experience Prototypes

Sticky Notes

This morning, in class, Team 9 explored different designs & diverse realizations; our concept sketches can be found below, and include: BeetReal, AR glasses to livestream eating vegetables, an iMessage vegetable-eating game/tool that analyzes pictures of your meals, color-themed vegetable-eating challenges, Pokémon Go for eating vegetables in the dining halls, vegetable boards (think charcuterie boards, but better), Veggie Crush (think Candy Crush, but better), a vegetable journal (diary-only/no socialization), vegetable-eating content creation & curation, TikTok and/or YouTube ASMR, Vegetable Map (think Poop Map, but better), biweekly Veggie Bingo, Vegetable Tracker (a progress tracker, basically), a vegetable-based board game (think library summer reading challenge, but better), an AR/VR realization of eating vegetables but actually eating junk food, an Apple Watch version: closing your vegetable rings, live-streaming vegetable-eating (TikTok), a leaderboard for vegetable-eating habits (photo-based), a daily vegetable mood-meter, bonus rewards/points for eating vegetables & trivia about vegetables, and last but not least: Vegetable of the Day (think OOTD, but better).

Sticky Notes & Notecards

The key solution implementations we explored were BeetReal, Close Your Vegetable Rings, Vegetable Map, Vegétable GO, and VegetablePigeon (an iMessage widget):

Paper Concept Sketches

Close Your Vegetable Rings is all about closing your rings, but for vegetables! There are different rings for different vegetable-eating goals, and also boosts for eating extra vegetables; see below.

VegetablePigeon is an iMessage widget that analyzes pictures that users take and upload of their meals (to be praised or roasted). The result won’t be revealed until the user and their friend mutually send their meals to each other. There are ratings, leaderboards, and superlatives!

Vegetable GO is basically Pokemon GO but better, as it is all about users achieving their vegetable-eating goals!

Vegetable Map enables users to track when and where they eat vegetables, and also how much they consume. Users are able to socialize with others on the app; the map combines the users and their friends’ feed on an interactive map!

To summarize BeetReal—BeetReal combines the best of both worlds: the spontaneity and virality of BeReal & the intimacy and support of close friends as users embark on their vegetable-eating journeys! Similar to BeReal, our solution notifies users daily. To be specific: multiple times a day, depending on how many times the user eats a day. This is something that the user is able to set up during onboarding or change in settings.

Ultimately, the solution implementation we decided to pursue was BeetReal because it is a solution that supports our company’s vision of socializing vegetable-eating journeys. Our team is on board with this solution because this is something all five of us tried out in the intervention and naturally continued doing even when the intervention ended because we enjoyed the journey.

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