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A Higher Common Sense

A Higher Common Sense

A place for Writings about Evidence-Based Design

  • CS 177 Human Centered Product Management
    • CS177 Human Centered Product Management Syllabus
      • Lecture 5B- Agile and Storymapping
    • Lecture 1A | Introduction to Human-Centered Product Management
      • What do you want from CS177
      • 1A Welcome to CS 177: Human-Centered Product Management 1
    • Lecture 1B | Human-Centered Product Management
      • 1B Strategy for Human-Centered Product Management
    • Lecture 2A | Human-Centered Product Management
    • Lecture 2B | Human-Centered Product Management
    • Lecture 3A – Markets & Tech Stack
    • Lecture 3B — Guest and Value Proposition
    • Lecture 4B – Participatory Roadmaps & Case Study
    • Lecture 5a– Agile, User Stories and User Story Mapping
  • CS247B Design for Behavior Change
    • 1A Introducing Design for Behavior Change
    • 1B Norms, Models, Brainstorm, Screeners
    • 2A Norms and Study Guide
    • 2B Ethics, Persuasion and B=MAT
    • 3A Secondary Research and Theories of Behavior Change
    • 3B Switch, Fraud,
  • Product Management Library
  • The How and Why of Sketchnotes
    • Glossary for Design Techniques
CS177 Human Centered Product Management

Welcome to A Higher Common Sense

Visual Design Readings and Writeup

February 22, 2023

Proximity Proximity of the ingredients and dish title allows them to be associated. Alignment The headers are aligned Contrast Contrast between the links (white…

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Team 14: Architectural Design of the Solution

February 22, 2023

System Path To make our system path diagram, we considered how one of our primary personas, “Artsy RJ” (focused on enjoying his alone time…

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Team 20: Architectural Design of the Solution

February 22, 2023

System Paths Our system path describes the “happy path” of daily use. This starts with setting an alarm in the evening, waking up to…

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Team 21: Architectural Design of the Solution

February 22, 2023

System Path For both of our personas (the student and the new grad worker), they follow the same path throughout our solution. We decided…

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Gotcha!: Distraction Recovery Solution Architecture

February 22, 2023

Gotcha! (formerly OneTrack) walks through the reasoning for a final solution before implementation. [Read time: 15 mins] Final Synthesis and Ideation We created a…

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Team 10: Architectural Design of the Solution

February 22, 2023

Since our team has completed our initial intervention design and synthesis, we’ve begun the process of designing our solution. Similar to what we did…

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Mindful Movements: Architectural Design of the Solution

February 22, 2023

CS 247B: Design for Behavior Change Team 15: Mindful Movements Amantina Rossi, Uma Phatak, Nadia Wan Rosli, Melody Fuentes, Rui Ying System Paths We…

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Team 3: Architectural Design of the Solution

February 22, 2023

Team 3: Alahji Barry, Elyse Cornwall, Kaitlin Peng, Anooshree Sengupta, Cecilia Wu System Path We started by defining our personas based on the different…

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Team 18: Architectural Design of the Solution

February 22, 2023

Based on the rudimentary system paths and individual bubble maps we created in class 6B, our group reconvened to distill down our ideas even…

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