SpamMe Final Writeup – Team 12 March 15, 2022 I. Problem Finding When searching for a behavior to change, we realized that scrolling was a common issue for all of us – and… Continue Reading
Final Reflection – Emily Yang March 14, 2022 Introduction Before this class, I knew that changing anyone’s behavior would be a challenge, and I was really curious to see what the process… Continue Reading
Team 12: Sketchy Screens February 24, 2022 Our sketchy wireframes were designed independently and then refined as a group. The group refinement focused on creating consistency for layout and design choice… Continue Reading
Team 12: Mood Board & Style Tile February 22, 2022 Team Mood Board We envisioned a fun engaging casual brand that encouraged users without seeming intimidating. As a team, we worked with physical materials… Continue Reading
Team 12: Designing a Solution & Assumption Mapping February 15, 2022 System Path Our system path focuses on the journey of our main persona, Social Sally. As a social butterfly, she encounters the product through… Continue Reading
Team 12: Wireflows February 15, 2022 Following our intervention study, our team began to design a solution that could help users in minimizing their phone scrolling usage. While we were… Continue Reading
Intervention Study & Synthesis – Phone Scrolling February 10, 2022 Intervention Study: Overview and Starting Out In our intervention study, we focused on scrolling as the behavior we wanted to address. For many of… Continue Reading
Visual Design with Examples February 8, 2022 Proximity Proximity shows that the closer objects are to one another, the more we perceive them as related. For example, on Amazon’s home page… Continue Reading
Personas & Journey Maps – Phone Scrolling (Team 12) February 1, 2022 In our baseline diary study, we studied 7 users over the course of five days to learn about how much they inadvertent scroll on… Continue Reading
SKETCHNOTE: What do Prototypes Prototype? February 1, 2022 PDF link: CS247B_Sketchnotes_Prototypes Continue Reading